I was trying to install the Godot Engine for developing a game. I went to their website, downloaded and extracted it and it gave me a single file executable. I ran it and it worked, so why the post?
Well, if you've been on linux for long you'll know that usually you install things from the terminal (with a package manager often) and then run them, you don't have to deal with manually placing binaries or executables in the right place. So I thought it would be a good opportunity to share how I learnt to do it. In the case of Godot, these were the steps I followed:
Download Godot, unzip it using:
Move the executable to
sudo mkdir /opt/Godot/ sudo mv Godot_*.64 /opt/Godot/Godot
Make it executable:
sudo chmod +x /opt/Godot/Godot
Now we create a launcher for the Godot executable:
cd ~/.local/share/applications/ vim godot.desktop
.desktop file, writing this in nano, saving with
CTRL-O and exiting with
[Desktop Entry] Name=Godot Engine GenericName=Libre game engine Comment=Multi-platform 2D and 3D game engine with a feature rich editor Exec=/opt/Godot/Godot -pm Icon=godot Terminal=false Type=Application Categories=Development;IDE;
and voila, you have *installed* Godot, this should be applicable for most other installs as well.
Last Edited On: 2020, 11, 4